A Geometric Model-Based Approach to Hand Gesture Recognition
| dc.contributor.author | Alexandre Calado | |
| dc.contributor.author | Paolo Roselli | |
| dc.contributor.author | Vito Errico | |
| dc.contributor.author | Nathan Magrofuoco | |
| dc.contributor.author | Jean Vanderdonckt | |
| dc.contributor.author | Giovanni Saggio | |
| dc.date.accessioned | 2025-06-17T21:14:42Z | |
| dc.date.available | 2025-06-17T21:14:42Z | |
| dc.date.issued | 2022-10-01 | |
| dc.description.abstract | Arm-and-hand tracking by technological means allows gathering data that can be elaborated for determining gesture meaning. To this aim, machine learning (ML) algorithms have been mostly investigated looking for a balance between the highest recognition rate and the lowest recognition time. However, this balance comes mainly from statistical models, which are challenging to interpret. In contrast, we present μ C¹ and μ C², two geometric model-based approaches to gesture recognition which support the visualization and geometrical interpretation of the recognition process. We compare μ C¹ and μ C² with respect to two classical ML algorithms, k-nearest neighbor (k-NN) and support vector machine (SVM), and two state-of-the-art (SotA) deep learning (DL) models, bidirectional long short-term memory (BiLSTM) and gated recurrent unit (GRU), on an experimental dataset of ten gesture classes from the Italian Sign Language (LIS), each repeated 100 times by five inexperienced non-native signers, and gathered with wearable technology (a sensory glove and inertial measurement units). As a result, we achieve a compromise between high recognition rates (>90%) and low recognition times (<0.1 s) that is adequate for human-computer interaction. Moreover, we elaborate on the algorithms' geometric interpretation based on geometric algebra, which supports some understanding of the recognition process. | |
| dc.description.epage | 6161 | |
| dc.description.spage | 6151 | |
| dc.description.volume | 52 | |
| dc.identifier.doi | 10.1109/tsmc.2021.3138589 | |
| dc.identifier.handle | 2078.1/255825 | |
| dc.identifier.handle | 2108/289168 | |
| dc.identifier.issn | 2168-2216 | |
| dc.identifier.issn | 2168-2232 | |
| dc.identifier.openaire | doi_dedup___:9e3f109c2470b5758b1232554c9c4c0d | |
| dc.identifier.uri | https://ror.circle-u.eu/handle/123456789/902017 | |
| dc.openaire.affiliation | UCLouvain | |
| dc.openaire.collaboration | 1 | |
| dc.publisher | Institute of Electrical and Electronics Engineers (IEEE) | |
| dc.rights | OPEN | |
| dc.rights.license | IEEE Copyright | |
| dc.source | IEEE Transactions on Systems, Man, and Cybernetics: Systems | |
| dc.subject | explainable artificial intelligence (XAI) | |
| dc.subject | gyroscope | |
| dc.subject | training | |
| dc.subject | gesture recognition | |
| dc.subject | machine learning (ML) | |
| dc.subject | 006 | |
| dc.subject | algebra | |
| dc.subject | geometric algebra | |
| dc.subject | Computer Science Applications | |
| dc.subject | Accelerometer | |
| dc.subject | Human-Computer Interaction | |
| dc.subject | Accelerometers; algebra; assistive technologies; deep learning (DL); explainable artificial intelligence (XAI); geometric algebra; gesture recognition; gyroscopes; machine learning (ML); nearest neighbor classification (NNC); training; trajectory | |
| dc.subject | assistive technologie | |
| dc.subject | deep learning (DL) | |
| dc.subject | Control and Systems Engineering | |
| dc.subject | trajectory | |
| dc.subject | Settore ING-INF/01 - ELETTRONICA | |
| dc.subject | nearest neighbor classification (NNC) | |
| dc.subject | Electrical and Electronic Engineering | |
| dc.subject | Software | |
| dc.subject.fos | 02 engineering and technology | |
| dc.subject.fos | 0202 electrical engineering, electronic engineering, information engineering | |
| dc.title | A Geometric Model-Based Approach to Hand Gesture Recognition | |
| dc.type | publication |